ShowStoryText("You back out of the room, not revealing your presence. Aside from his obvious treachery, " .. CrewName .. " has been as good as any other crewman and you feel your goals will be better served by keeping him in your crew. Next time he attempts to spy on you, you will ensure you leave an inaccurate copy of the manifest on the table. That ought to slow Marwood down.");
ChangeEnemyMultiplier(-0.1);
AddCaptainsLog("Caught a spy and hatched a plan to feed Marwood false information about my progress.");